Teaching

Animation encompasses many art forms. It lies at the nexus of cinema, art, dance, music, theater, and writing. At the heart of animation is movement, which brings the inanimate to life. Many animators fall in love with the medium when they first see what they make move as if it were a living being. Animators make films frame-by-frame; creating from the smallest film unit - the frame. This is what distinguishes animation from other kinds of cinema. The tools and materials of animation are endlessly varied; anything in the world can be animated - atoms, houses, drawings, puppets, clouds - the list is practically endless. And animation can be made for any purpose. Both the subjects and audiences for animation are as diverse and eclectic as we care to make them.

To learn animation, it helps to watch works that represent a wide variety of aesthetic, conceptual, and technical approaches to the medium. Look at animation through time (history) and across space (culture). Consider animation in relation to other art forms; to see what it shares with them and how it differs. Practice animation through exercises and experiments to develop expressive and technical ability. And make animation! By completing projects, we discover and refine our personal strengths and interests.

 

Current Positions

Rhode Island School of Design

Degree Project in Animation

Communicating Science: Animation

Past Positions

Massachusetts College of Art and Design

Intermediate, advanced production courses

Harvard University

Introductory, intermediate, advanced production courses

Wheaton College

Introductory, advanced production courses

Rhode Island School of Design

Introductory, intermediate, advanced production courses

School of the Museum of Fine Arts

Introductory, intermediate, advanced production courses